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自定义活板门

格式与最低引擎版本 1.20.30

本教程假定您已具备基础的方块制作知识。 开始前请先阅读方块制作指南

实验性功能

需要启用假日创作者功能来触发方块事件。

前言

制作自定义活板门通常是个复杂的任务,但通过本教程您将理解其运作原理(以便在复现过程中遇到任何问题时能够自主解决),同时我们也会提供可直接使用的模板。

自定义活板门实现

以下代码将创建具有原版风格的活板门。

json
{
  "format_version": "1.20.30",
  "minecraft:block": {
    "description": {
      "identifier": "wiki:custom_trapdoor",
      "menu_category": {
        "category": "construction",
        "group": "itemGroup.name.trapdoor"
      },
      "traits": {
        "minecraft:placement_position": {
          "enabled_states": ["minecraft:vertical_half"]
        },
        "minecraft:placement_direction": {
          "enabled_states": ["minecraft:cardinal_direction"]
        }
      },
      "states": {
        "wiki:open": [false, true]
      }
    },
    "permutations": [
      // 顶部关闭状态
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'north' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, 0, 180] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'south' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [180, 0, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'east' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [180, -270, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'west' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [180, 270, 0] }
        }
      },
      // 顶部开启状态
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'north' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [-270, 0, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'south' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [270, 0, -180] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'east' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, 270, 90] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'top' && q.block_state('minecraft:cardinal_direction') == 'west' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": {
            "rotation": [180, -270, -270]
          }
        }
      },
      // 底部关闭状态
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'north' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, 0, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'south' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, 180, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'east' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, 270, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'west' && !q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, -270, 0] }
        }
      },
      // 底部开启状态
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'north' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [90, 0, 180] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'south' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [270, 0, 0] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'east' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [0, -270, 90] }
        }
      },
      {
        "condition": "q.block_state('minecraft:vertical_half') == 'bottom' && q.block_state('minecraft:cardinal_direction') == 'west' && q.block_state('wiki:open')",
        "components": {
          "minecraft:transformation": { "rotation": [180, 270, -270] }
        }
      }
    ],
    "components": {
      "minecraft:collision_box": {
        "origin": [-8, 0, -8],
        "size": [16, 3, 16]
      },
      "minecraft:selection_box": {
        "origin": [-8, 0, -8],
        "size": [16, 3, 16]
      },
      "minecraft:geometry": "geometry.trapdoor",
      "minecraft:material_instances": {
        "*": {
          "texture": "spruce_trapdoor",
          "render_method": "alpha_test"
        }
      },
      "minecraft:on_interact": {
        "event": "wiki:toggle"
      }
    },
    "events": {
      "wiki:toggle": {
        "sequence": [
          {
            "set_block_state": {
              "wiki:open": "!q.block_state('wiki:open')"
            }
          },
          {
            "condition": "q.block_state('wiki:open')",
            "run_command": {
              "command": "playsound close.wooden_trapdoor @a ~~~ 0.9 0.9"
            }
          },
          {
            "condition": "!q.block_state('wiki:open')",
            "run_command": {
              "command": "playsound open.wooden_trapdoor @a ~~~ 0.9 0.9"
            }
          }
        ]
      }
    }
  }
}

几何模型

这是活板门所需的几何模型文件。

TIP

原版活板门存在两个问题:部分面纹理方向错误,以及实际高度应为3却显示为2.95。本模板及配套几何模型已修复这两个问题。