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所有可用 Components ​

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BedrockWiki

根据原始项目协议授权。本文经过AI翻译处理,如有内容遗漏,可以提交PR进行补充。

本页面由 Wiki Content Generator 创建。 如果有问题,请在 Bedrock OSS Discord 服务器上联系我们。 包含所有示例。 命名空间 minecraft 和一些格式已被删除,以加快页面加载速度。 上次更新于 1.20.10

addrider ​

admire_item ​

ageable ​

ambient_sound_interval ​

anger_level ​

angry ​

annotation.break_door ​

annotation.open_door ​

area_attack ​

attack ​

attack_cooldown ​

attack_damage ​

balloonable ​

barter ​

behavior.admire_item ​

behavior.avoid_block ​

behavior.avoid_mob_type ​

behavior.barter ​

behavior.beg ​

behavior.breed ​

behavior.celebrate ​

behavior.celebrate_survive ​

behavior.charge_attack ​

behavior.charge_held_item ​

behavior.circle_around_anchor ​

behavior.controlled_by_player ​

behavior.croak ​

behavior.defend_trusted_target ​

behavior.defend_village_target ​

behavior.delayed_attack ​

behavior.dig ​

behavior.dragonchargeplayer ​

behavior.dragondeath ​

behavior.dragonflaming ​

behavior.dragonholdingpattern ​

behavior.dragonlanding ​

behavior.dragonscanning ​

behavior.dragonstrafeplayer ​

behavior.dragontakeoff ​

behavior.drink_milk ​

behavior.drink_potion ​

behavior.drop_item_for ​

behavior.eat_block ​

behavior.eat_carried_item ​

behavior.eat_mob ​

behavior.emerge ​

behavior.enderman_leave_block ​

behavior.enderman_take_block ​

behavior.equip_item ​

behavior.explore_outskirts ​

behavior.feeling_happy ​

behavior.fertilize_farm_block ​

behavior.find_cover ​

behavior.find_mount ​

behavior.find_underwater_treasure ​

behavior.flee_sun ​

behavior.float ​

behavior.float_wander ​

behavior.follow_caravan ​

behavior.follow_mob ​

behavior.follow_owner ​

behavior.follow_parent ​

behavior.follow_target_captain ​

behavior.go_and_give_items_to_noteblock ​

behavior.go_and_give_items_to_owner ​

behavior.go_home ​

behavior.guardian_attack ​

behavior.harvest_farm_block ​

behavior.hide ​

behavior.hold_ground ​

behavior.hurt_by_target ​

behavior.inspect_bookshelf ​

behavior.investigate_suspicious_location ​

behavior.jump_to_block ​

behavior.knockback_roar ​

behavior.lay_down ​

behavior.lay_egg ​

behavior.leap_at_target ​

behavior.look_at_entity ​

behavior.look_at_player ​

behavior.look_at_target ​

behavior.look_at_trading_player ​

behavior.make_love ​

behavior.melee_attack ​

behavior.mingle ​

behavior.mount_pathing ​

behavior.move_indoors ​

behavior.move_outdoors ​

behavior.move_through_village ​

behavior.move_to_block ​

behavior.move_to_land ​

behavior.move_to_liquid ​

behavior.move_to_random_block ​

behavior.move_to_village ​

behavior.move_to_water ​

behavior.move_towards_dwelling_restriction ​

behavior.move_towards_home_restriction ​

behavior.move_towards_target ​

behavior.nap ​

behavior.nearest_attackable_target ​

behavior.nearest_prioritized_attackable_target ​

behavior.ocelot_sit_on_block ​

behavior.ocelotattack ​

behavior.offer_flower ​

behavior.open_door ​

behavior.owner_hurt_by_target ​

behavior.owner_hurt_target ​

behavior.panic ​

behavior.pet_sleep_with_owner ​

behavior.pickup_items ​

behavior.play ​

behavior.play_dead ​

behavior.player_ride_tamed ​

behavior.raid_garden ​

behavior.ram_attack ​

behavior.random_breach ​

behavior.random_fly ​

behavior.random_hover ​

behavior.random_look_around ​

behavior.random_look_around_and_sit ​

behavior.random_search_and_dig ​

behavior.random_sitting ​

behavior.random_stroll ​

behavior.random_swim ​

behavior.ranged_attack ​

behavior.receive_love ​

behavior.restrict_open_door ​

behavior.rise_to_liquid_level ​

behavior.rising ​

behavior.roar ​

behavior.roll ​

behavior.run_around_like_crazy ​

behavior.scared ​

behavior.scenting ​

behavior.send_event ​

behavior.share_items ​

behavior.silverfish_merge_with_stone ​

behavior.silverfish_wake_up_friends ​

behavior.skeleton_horse_trap ​

behavior.sleep ​

behavior.slime_attack ​

behavior.slime_float ​

behavior.slime_keep_on_jumping ​

behavior.slime_random_direction ​

behavior.snacking ​

behavior.sneeze ​

behavior.sniff ​

behavior.sonic_boom ​

behavior.squid_dive ​

behavior.squid_flee ​

behavior.squid_idle ​

behavior.squid_move_away_from_ground ​

behavior.squid_out_of_water ​

behavior.stalk_and_pounce_on_target ​

behavior.stay_near_noteblock ​

behavior.stay_while_sitting ​

behavior.stomp_attack ​

behavior.stomp_turtle_egg ​

behavior.stroll_towards_village ​

behavior.summon_entity ​

behavior.swell ​

behavior.swim_idle ​

behavior.swim_wander ​

behavior.swim_with_entity ​

behavior.swoop_attack ​

behavior.take_flower ​

behavior.target_when_pushed ​

behavior.tempt ​

behavior.trade_interest ​

behavior.trade_with_player ​

behavior.wither_random_attack_pos_goal ​

behavior.wither_target_highest_damage ​

behavior.work ​

behavior.work_composter ​

block_climber ​

block_sensor ​

boostable ​

boss ​

break_blocks ​

breathable ​

breedable ​

bribeable ​

buoyant ​

burns_in_daylight ​

can_climb ​

can_fly ​

can_power_jump ​

celebrate_hunt ​

collision_box ​

color ​

color2 ​

combat_regeneration ​

conditional_bandwidth_optimization ​

custom_hit_test ​

damage_over_time ​

damage_sensor ​

dash ​

despawn ​

drying_out_timer ​

dweller ​

economy_trade_table ​

entity_sensor ​

environment_sensor ​

equip_item ​

equipment ​

equippable ​

exhaustion_values ​

experience_reward ​

explode ​

fire_immune ​

flocking ​

flying_speed ​

follow_range ​

game_event_movement_tracking ​

genetics ​

giveable ​

group_size ​

grows_crop ​

healable ​

health ​

heartbeat ​

hide ​

home ​

horse.jump_strength ​

hurt_on_condition ​

input_ground_controlled ​

inside_block_notifier ​

insomnia ​

interact ​

inventory ​

is_baby ​

is_charged ​

is_chested ​

is_dyeable ​

is_hidden_when_invisible ​

is_ignited ​

is_illager_captain ​

is_pregnant ​

is_saddled ​

is_shaking ​

is_sheared ​

is_stackable ​

is_stunned ​

is_tamed ​

item_controllable ​

item_hopper ​

jump.dynamic ​

jump.static ​

knockback_resistance ​

lava_movement ​

leashable ​

lookat ​

loot ​

managed_wandering_trader ​

mark_variant ​

mob_effect ​

movement ​

movement.amphibious ​

movement.basic ​

movement.fly ​

movement.generic ​

movement.glide ​

movement.hover ​

movement.jump ​

movement.skip ​

movement.sway ​

movement_sound_distance_offset ​

nameable ​

npc ​

on_death ​

on_friendly_anger ​

on_hurt ​

on_hurt_by_player ​

on_start_landing ​

on_start_takeoff ​

on_target_acquired ​

on_target_escape ​

on_wake_with_owner ​

out_of_control ​

peek ​

persist_sit ​

persistent ​

physics ​

player.exhaustion ​

player.experience ​

player.level ​

player.saturation ​

preferred_path ​

projectile ​

pushable ​

raid_trigger ​

rail_movement ​

rail_sensor ​

ravager_blocked ​

rideable ​

scale ​

scale_by_age ​

scheduler ​

shareables ​

shooter ​

sittable ​

skin_id ​

spawn_entity ​

spell_effects ​

strength ​

suspect_tracking ​

tameable ​

tamemount ​

target_nearby_sensor ​

teleport ​

timer ​

trade_resupply ​

trade_table ​

trail ​

transformation ​

trust ​

trusting ​

type_family ​

underwater_movement ​

variable_max_auto_step ​

variant ​

vibration_damper ​

vibration_listener ​

water_movement ​